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Your name or online alias: Hedge
Your email: taoofcrime@aol.com
Another preferred means of contact: taoofcrime on plurk
Character's Full Name: Paul-Muad'dib, AKA Paul Orestes Atreides
Character's Canon: Dune
Character's Canon Point: After riding the worm, before taking the Water Of Life
Character's Journal Name: thekillingword
What would you like your character's tag to be?: Paul Atreides

Answer the following questions in no less than 300 words but no greater than 1000 words put together...
Character's background (their past and present): It's a long, long time in the future, but somehow we're still stuck in the middle ages. That is to say, there's an enormous galactic empire, thousands of planets, hundreds of minor noble houses, dozens of major. We're focusing on just three though: House Atreides, fair and beloved by their subjects, House Corrino, ancient and decadent line of galactic rulers, and House Harkonnen, scheming, power hungry and without any morals. Shaddam Corrino IV is jealous of his cousins, the Atreides. So he sends them to the most important, and most poor planet in the galaxy: Arrakis, AKA Dune, the desert planet. There they are to rule in the emperor's name and supervise the extraction of the most important resource in the galaxy: Melange, AKA Spice. The Spice extends life. The Spice expands consciousness. The Spice allows interstellar travel. Without it, civilization would end. This seems on the surface a great honor.

Plans within plans though. The emperor has set a trap for the Atreides: disguise his elite Sardaukar special forces in Harkonnen uniforms and destroy the Atreides. It seemed to go so well too. Most of the Atreides were slaughtered in the attack. The son (that would be Paul) and the mother, Jessica Atreides, have not been found though.

The Padishah Emperor had not counted on two things though, and they may yet destroy him.

The first is the Fremen. The native people of Arrakis, they are a fierce, noble people. They live in the desert, dreaming of the day they will control their own planet and they won't have to drink their own recycled body fluids to survive. They are deeply mystical and have a long standing legend of an offworlder who will come and lead them to paradise. And the Atreides have already won their goodwill.

The other is Paul himself. Paul's person is the culmination of thousands of years of selective breeding by the Bene Gesserit sisterhood to create an ubermensch, a man who can become the 'Kwisatz Haderach', the "Shortener Of The Way', able to see into both the past in his cells and the future. Paul, the potential teenage ubermensch is now living among the Fremen and he may yet create a perfect storm in the interaction between his own latent abilities and the religious adoration of the Fremen.

Character's personality: Paul is, at this point, not yet the frustrated but experienced and patient emperor he is in Dune Messiah. In fact, right now he's still kindof a brat. The sands of Arrakis have only just started to etch into this brattiness. He probably can't help it, having just gone from a privileged upbringing to a poverty so total that he has to drink his own recycled and filtered urine.

Paul may be a shaper of fate but right now he doesn't feel like it. In fact he feels more like a helpless conduit through which events flow. So many schemes are centered on him but he himself feels as if he has very little choice about what to do next. This has exaggerated his alright existing sardonicness. This snark is his way of alleviating his feeling of powerlessness. When he gets in a sulk it's best to give him a task that distracts him from it. By the time he's done with it, he'll have forgotten the swirl of thoughts that put him there in the first place, at least for a while.

Paul is an intensely curious teenager. He loves learning new things and will take to the novelty of the setting with gusto. What he won't take to readily is the presence of so many computers, as this is a taboo where he's from and he won't shake off the ingrained disgust of thousands of years very quickly, despite how proud he is of being an Independent Thinker.

Paul doesn't form emotional attachments easily. This might be a consequence of his early Bene Gesserit training which taught him to read hidden motives, making him prematurely cynical of the intentions of others. However once he gets attached he's a very loyal friend and if he loves you, he'll literally sacrifice the universe for you (for better or worse).

Character's skills/abilities/powers:. Paul has had the benefit of some of the best tutoring the galaxy has to offer.

From his mother he learned Prana-Bindu, including the Weirding Way and the rudiments of Voice.

From Gurney Halleck and Duncan Idaho, he learned fencing, with and without a shield (this being a type of personal force shield that only admits slow objects, not a buckler). This has been enhanced by his exposure to the Fremen style of dueling with crysknives.

From the Fremen, he's learning how to survive in the desert.

From his other tutors, he's been educated in statecraft, strategy and all the other things the heir of a galactic noble house would be expected to know.

Paul has the potential, with exposure to the Water Of Life, to become the Kwisatz Haderach, a being that can accurately predict the future and unlock his own genetic memories. I'm not planning on going down this route with him (arriving on Enterprise will be his dodging of that particular bullet) without development and consultation with the mods and player base first. He will retain his prophetic dreams, however.

A notable weakness he will be arriving with is a chemical dependency on Spice. I'll be handwaving that a chemical substitute was synthesized by the crew but while his body adjusts, he will be in considerable pain.

Any special equipment your character is bringing along? This includes weaponry, magic items, etc.: Paul will be bringing a stillsuit, crysknife and fremkit.
Are you bringing your character to [community profile] ten_fwd from another game? If you are, which game?: No
If you answered yes above, briefly summarize how they were changed by and what challenges they faced in the climate of their previous game(s):
Why do you want to play this character in Ten Forward, and what do you plan to do with them? Star Trek and Dune share similar themes. Paul will be an avid explorer of new worlds and will probably stick his nose into any kind of cloak and dagger plots that come up, because he's just that kind of person. He'll be fascinated by all the different cultures and environments he gets to discover.

Writing Sample #1:Paul hadn't heard from the ensigns on his comm for some time while he was exploring the wastes, dodging angry, spiky little animals and avoiding pools which emitted dangerous vapors. The danger of the environment was almost comforting in a way, familiar. He'd found himself walking without rythm and chuckled at it. Even in an unfamiliar landscape, the wild put him at peace.

He took some plant samples, slicing effortlessly through stems with his crysknife. He would have taken some animals too, but that would have required hours of staking out and trap building. And his crewmates weren't responding to his hails. Time to head back to where they'd beamed down.

When he'd come upon their bodies in the rocky clearing, Paul had scanned his sorroundings for danger. Maybe a bit heartless, but it was a habit he'd learned from the Fremen: the environment demands your attention first if you don't want to end up like them.

Then he knelt and examined them. Blood soaked their torsos, red as their shirts. A primitive weapon then, not like the phasers or lasguns which cauterized instantly. Their faces were slack, no longer broadcasting the numerous unconscious cues a Prana Bindu adept could use to read their emotional state. Although their deaths must have come as a surprise, they looked peaceful now.

Damn. Is this my fault? I was the one who insisted on coming down to this planet, investigating the strange readings. 'The safe path leads ever downward to stagnation', I'd said. No...They knew the risks. Still, I grow tired of people dying on my behalf. I never asked them to.

Paul was determined then that they wouldn't have died for nothing. They'd know this planet's secret. He said the Fremen prayer for the dead over their bodies (May Shai Hulud guide your spirit and your water...) and began looking for footprints.

Writing Sample #2 (optional): http://spacehorses.dreamwidth.org/285.html?thread=348957#cmt348957

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Paul "Muad'dib" Atreides

March 2016

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